Double Dragon Trilogy

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Resumen

Entra en Double Dragon Trilogy, una compilación que incluye las tres entregas de la querida serie de arcade: Double Dragon, Double Dragon 2: La Venganza, y Double Dragon 3: La Piedra Rosetta. La primera comienza con Billy y su hermano Jimmy, dos expertos en artes marciales, en una misión para rescatar a la novia de Billy, Marian, que ha sido secuestrada por la banda de las Sombras Negras. Todos tus movimientos favoritos están aquí: puñetazos, patadas, codos, rodillas, cabezazos y un surtido de armas no exactamente legales.


Double Dragon Trilogy Instrucciones de activación

Double Dragon Trilogy Opiniones y valoraciones

20
Review by Portal244 [user]
5 de abril de 2021

Знал, что это не NES версия, но даже подумать не мог, что версия для аркад настолько убогие. Хотел поностальгировать...Знал, что это не NES версия, но даже подумать не мог, что версия для аркад настолько убогие. Хотел поностальгировать...

30
Review by slider1983 [user]
30 de octubre de 2019

Billy and Jimmy Lee are back in this exciting compilation of games. Set in a future crime ridden New York twin brothers Billy and Jimmy LeeBilly and Jimmy Lee are back in this exciting compilation of games. Set in a future crime ridden New York twin brothers Billy and Jimmy Lee train in the martial arts of Sou-Setsu-Ken. In Double Dragon (1987) when Billy’s girlfriend Marian is kidnapped by a gang of low lifes both Billy and Jimmy set out to stop not only them but their leader Willy. Then comes Double Dragon II: The Revenge (1988) in which Marian is killed by the Black Warriors gang. Our heroes set out to avenge her death and stop these criminals once and for all. Finally in Double Dragon III: The Rosetta Stones (1990) when returning home from a two year training mission Billy and Jimmy encounter a fortune teller named Hiruko who predicts an ancient Egyptian evil taking over the world. It’s up to the brothers to travel the world in search of three stones that will help them defeat probably their greatest adversary yet. Relive Billy and Jimmy’s adventures in this three game compilation because three rounds of fun are always better than one!I really tried my best to sell the above but as you read below boy was it difficult. The Double Dragon games are beloved of the gaming community, especially Nintendo fans who have received most of their main entries to date. Many see the series as the first real side-scrolling beat’em up to define the genre. Most certainly there would be no Final Fight (1989) or Streets of Rage (1991) without the Double Dragon series of games. Now we have a compilation of their greatest hits by DotEmu, a company that has a spotty record when it comes to porting older games. To be honest the series as a whole has dated quite a bit next to those two other examples I mentioned. The biggest problems with the series has always been firstly its sluggish pace and secondly its lack of fluidity when it comes to combat. Punching and kicking enemies in the games feels rough and indirect when it comes to contact or collision. This is especially in the first game it often feels hit and miss. Compare this to Sega’s 1991 game with its fluid movement that often feels like a dance between hero and opposition. For all these flaws the first two games are as mentioned before loved by fans yet the third not having been developed by Technos themselves is always cited as the weakest of the three even though the fighting is a little more fluid (not by much though) while the variety of worldwide locations means it never gets boring. Only the addition of a shop to purchase moves never quite works. East Technology Corp in my opinion did the better job but as always consensus…The Double Dragon Trilogy (2013) by DotEmu previously started life as a series of Android and iOS ports. I can’t help but feel this is probably where it all started to go wrong because playing these games on PC doesn’t make the games any better than they were before and in fact makes them look even worse. When certain developers chose to do ports like M2 or Digital Eclipse they’ll make a conversion that fine tunes the gameplay so the games run flawlessly. Some companies like WayForward remake the games from scratch. Not so with DotEmu who have decided to release some rather broken ports of all three games. You get Arcade and Story Mode with the latter being Arcade mode but…you get to replay levels you already completed! Wow! Achievements and extra moves are added by completing certain parts of the game (not happening on GOG). Then there’s other such special ‘features’ such as the intro and end cutscenes completely missing from the game; giving the player no setup, no background of what’s going on. Or there’s also the fact the game at least on my PC crashes after any of the three games gets through the end credits. I can’t stress enough how incredibly lazy a compilation this is. DotEmu have a habit of porting games without fully optimising them or providing patch updates.So essentially you have a collection of three already rough games further let down by poor conversions and edits made probably due to licensing and money. Begs the question if you’re going to release such a poor compilation why bother in the first place?

70
Review by Digitally Downloaded
27 de enero de 2015

Overall, it's a decent trilogy for the price, but length of play time is rather short once you've memorised the patterns and can overcome each game's arcade-style tricks and traps.

30
Review by nicholsonadam [user]
20 de enero de 2015

Good if you want to kill a quick break with an oldschool Double Dragon fix. Worse and worse the longer and/or more often you play. The problemGood if you want to kill a quick break with an oldschool Double Dragon fix. Worse and worse the longer and/or more often you play. The problem is not that the games haven't aged well -- they are what they are; it's that this is a profoundly lazy and faulty port.As should be expected of a simple port, games themselves are faithful to the original. Except for the horrible, unnecesary HD vitality, score, and time displays over the arcade-resolution original games. Oh, and the finite continues. In arcade ports. From 1987-1990. Which there is no option to modify in settings. Also, finite credits, also with no option to modify, which is a problem in Double Dragon 3, whose money-grubbing arcade incarnation exchanged power-ups, weapons, and "extra guys" for real-world money. Now, you just can't use those options more than a handful of times.Story mode isn't so much "story" mode as level-select mode with zero continues.Leaderboards remember some, but not all, of the player's high scores. I got a game over screen congratulating me on a 70k score, but the leaderboard still only shows a 60k score for the same game and difficulty.Some achievements ("50000," for me) don't unlock when player meets criteria.Key configuration doesn't recognize major controllers like, for instance, the Xbox controller. Bindings display cryptic "BUTTON:0," "BUTTON:1," and so on.Menus are inconsistent; some start with top item highlighted, some with bottom. This is a bigger deal than it sounds like with nested menus.Display settings are godawful and broken. Selecting fullscreen aspect ratio in display settings merely horizontally stretches the 4:3 display. The "video filtering" option looks like you need to adjust the sharpness on an old CRT TV, or put on your reading glasses. User *can* change resolution, but it can cause critical problems. I'm using a 1920 x 1080 HDTV display, and the 1920 x 1080 resolution setting is larger than my screen and offset to the right so I only see about the left third and vertically central three-fifths of what I should be seeing. 720 resolution fills my 1080 display properly. It's as though the game filters display settings through a 720 resolution emulator, but still offers higher resolutions for some unknowable reason. Default settings are completely visible, but boxed on all sides by more black space than display space.

Información sobre el juego
Fecha de lanzamiento 4 de diciembre de 2013
Editor DotEmu
Contenido calificado T (Teen)
Modos de juego Un solo jugador, Multijugador, Cooperativa
Perspectivas de los jugadores Vista lateral
Géneros Arcade, Lucha contra, Hack and slash/Beat 'em up
Temas Acción
Plataformas PC (Microsoft Windows), Android, iOS, Ouya