Conarium

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Resumen

Conarium es un escalofriante juego lovecraftiano que sigue una apasionante historia en la que se ven envueltos cuatro científicos y su empeño por desafiar lo que normalmente consideramos los límites "absolutos" de la naturaleza. Inspirado en la novela de H.P. Lovecraft "En las montañas de la locura", pero ambientado en gran medida después del relato original.

Tú, como Frank Gilman, abres los ojos dentro de una habitación llena de ruidos extraños y pulsantes. Los patrones de luces que ejecutan una Danse Macabre en las paredes son presentados por un extraño dispositivo sobre la mesa. Sin recordar nada más que estás en Upuaut, una base antártica situada cerca del polo sur, encuentras el lugar desierto y tienes la clara sensación de que algo va terriblemente mal. De alguna manera, saber que tus recuerdos no pueden guiarte refuerza un extraño sentimiento de vulnerabilidad, una sensación familiar y a la vez extraña de formar parte de un conjunto peculiar... Pronto descubrirás que al haber utilizado el dispositivo durante la expedición, has muerto pero luego has regresado sutilmente cambiado, hablando de extraños recuerdos y de extraños lugares. Has perdido algo importante o has ganado algo siniestro...

Explora la base antártica, así como los sueños y las visiones. Estudia las pistas, desvela los secretos pero evita a toda costa a los seres macabros.

Argumento

"Como Frank Gilman, miembro del Departamento de Antropología de la Universidad de Miskatonic, has participado en la expedición Upuaut dirigida por el Dr. Faust, que intenta traspasar los límites de la conciencia humana mediante un dispositivo llamado Conarium.

Cuando te encuentras recuperando la conciencia, estás solo en la base de la expedición antártica, y no recuerdas nada. Pronto descubrirás que al haber utilizado el dispositivo durante la expedición, has muerto pero luego has regresado sutilmente cambiado, hablando de extraños recuerdos y de extraños lugares. Has perdido algo importante o has ganado algo siniestro..."


Conarium Instrucciones de activación

Conarium Opiniones y valoraciones

60
Review by SenorKoquonfaes [user]
22 de noviembre de 2019

The game is primarily a Lovecraftian-style walking simulator with a few puzzle solving elements. Some of the puzzles are perfectly straightThe game is primarily a Lovecraftian-style walking simulator with a few puzzle solving elements. Some of the puzzles are perfectly straight forward, but there was a calligraphy based one and a light based one that were both rather inane with the clues not being a whole lot of help.From a visual standpoint, the game is equal parts beautiful and creepy. It does a great job of building an eerie and mysterious atmosphere as well as nailing the subtly in it's horror elements through it's visuals and audio design. The development of the game was done by 3 people, so I'm impressed the game looks and plays as well as it does. The publisher is only 13 people strong, so good work all around.The game is rather short, I completed my play through in a little under 3 and half hours. The game is also very linear, occasionally a branching path will pop up as a means to find a collectible, but then it's right back onto the main path.The main character's voice acting is pretty brutal, which is unfortunate because the game's sound design is well done. Funny enough, the game offers a "Silent Mode" which doesn't allow the main character to provide commentary throughout the game.The game has two endings and I'm not a fan of either one of them. The endings are separated by making a binary choice and then solving an extra puzzle. They both end the game rather abruptly and come across as fairly ambiguous as to what's concluded within the story.

75
Review by Gaming Age
11 de abril de 2019

Sure, you need to mute it to really get into it, but once you do that, you should find that Conarium offers an enjoyably creepy experience.

60
Review by XBLA Fans
26 de marzo de 2019

As a horror walking sim adventure, it hardly barely reached it’s potential to keep the player engaged. With no clues or help along the way, it’s a blind struggle to figure out what to do next. It’s not a bad game, and with a few added tweaks it would be much better.

70
Review by TrueAchievements
19 de febrero de 2019

Covering horror as often as I do, I know by now the telltale signs of a horror game that is little more than a walking sim with a few scripted door slammings. Conarium thankfully rises above this regularly faulty approach by including just enough actual threats to keep players on their toes. It is still an adventure game in part, but it gets that part mostly right too thanks to a good atmosphere and a story worth following whether or not you've read its original inspiration from H.P. Lovecraft. Puzzles and controls leave a lot to be desired, but Conarium does much else well, making it an easy recommendation for any fans of the author.

72
Review by SomosXbox
16 de febrero de 2019

Conarium plunges us in the purest Lovecraftian universe. Cosmic horror, unknown civilizations and mystery are the pillars of the game. The story can be tedious sometimes and puzzles are not really challenging. But if you want a cosmic horror adventure, you should give it a try.

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Información sobre el juego
Fecha de lanzamiento 6 de junio de 2017
Editor Zoetrope Interactive, Iceberg Interactive
Contenido calificado T (Teen)
Modos de juego Un solo jugador
Perspectivas de los jugadores Primera persona
Géneros Aventura, Indie, Puzzle
Temas Horror
Plataformas Linux, PC (Microsoft Windows), Mac, PlayStation 4, Xbox One, Nintendo Switch