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Summary
Konami’s LCD port of Contra. Gameplay handles similar to the base stages. The player progresses forward in a pseudo-3D environment as foot soldiers and xenomorph aliens approach and attack.
There are a total of 3 levels. Each level is completed by destroying central targets on a wall that are guarded by enemies and missiles; the targets are collectively termed Falcon Phaso-Sensors. The player automatically runs through each corridor, which progressively increases in distance, during which soldiers and aliens are confronted; at the end of each are the boss battles, the sensors.
Fecha de lanzamiento | N/A |
Editor | Konami |
Modos de juego | Un solo jugador |
Perspectivas de los jugadores | Vista lateral |
Géneros | Tirador |
Temas | Acción, Ciencia ficción |
Plataformas | Handheld Electronic LCD |